Phases of Training

The Todd Systems of European Military Close Combat comprise of three phases

Phase One

  • Offensive and counter offensive unarmed assault
  • Edged and bludgeon weapon disarming at all ranges including being held at weapon point (Phase Ambush)
  • Preventing and escaping being seized grabbed and secured in holds.
  • Psychological preparation for CQC (mental toughness) Brain to Boot package.
  • Medical aspects of CQC
  • Combat Conditioning (Toughener and Sickner phases)

Phase Two

  • Combative clinching
  • Ground combat
  • Control and restraint.
  • Strangles and chokes
  • Military takedowns
  • Combating multiple armed and unarmed enemy pers (assailants)
  • Coming to the aid of a victim
  • Breaking up a confrontation
  • Flail (flexible) and thrown weapons (missile) threat neutralization.
  • Advanced urban self-protection
  • Combating enemy fighting arts

Phase Three

  • Armed Combat – subject matter restricted
  • Close Personal Protection
  • Special Operations – Close combat restricted
  • Canine neutralization
  • Knife Combat
  • Baton and riot stick for combat
  • Riot Control
  • Combat Shooting (Instinctive Point and Close Quarter aimed)
  • Weapon Retention
  • Prisoner Taking
  • Improvised Weaponry
  • Green and Black Role Specific Close Combat
  • Bayonet combat

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Close quarters combat (CQC), hand-to-hand combat (H2H), military self defence (MSD), and close quarters fighting (CQF) are some of the main terms used to describe military combative training with close quarters battle (CQB) being military specialist armed combat.